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Preview Of Changes To Warrior In 5.4 Ptr

8/12/2013 10:52:47 AM

5.4 ptr is being designed and revised constantly. even through there are many updates announced, they are changing really fast. many expecting changes may be removed or weakened in the final edition. through the latest news about the changes, we can see the main trend of the changes to classes and how to get wow gold faster. so, we should face the modification of the changes with the right attitude.

 

the change to warrior in wow is mainly focused on buff in 5.4 ptr. firstly, the cool down time of battle stance, defensive stance and berserker are all decreased from 3 seconds to 1.5 seconds. the global cool down limitation of hamstring is also removed. shield wall and spell reflection do not need shield any more, which can save global cool down time indirectly. all these changes help simplify the operation for the warrior. you can release defensive skills faster, the cancellation of global cool down time for skills that can lower down the speed are also making it possible to improve the quantity of warrior’s fight.

 

what we talked about above are just some changes to help strengthen the operation of the warriors. what the players care about most must be the damages that can be caused. in the new ptr, two skills can provide buff to increase the damages caused by warrior, they are separately slam and bladestorm.

 

the damage of slam is improved by 50%. the cost of fury is also increased by 50%, which means the cost of fury is increased from 20 coins to 30 coins. even through the cost is high, the increased damage is considerable. this change may lower down the status of heroic strike. while sweeping strikes is activated, slam can cause 10% more damages to the targets who are attacked by colossus smash. this change can improve the instant outbreak of the warrior, and it makes the critical time of damage outbreak clearer.

 

the cool down time of bladestorm is also decreased. it is decreased from 90 seconds to 60 seconds, which shortened the outbreak period by large degree. the weapon damage of this skill is also increased from 120% to 180%, which can help maximize the function of the high-end weapons. as from my coin of view, this function may not be available in the final edition of the patch. the cool down time should be increased by some degree or the damage should be decreased.

 

we can conclude from the changes to the warrior listed in the ptr that the capability of warrior is about to be improved. even through there may be changes to these updates, a brighter future for the warrior can be expected.

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