in the pvp, the function of healer is considerable. while, how can we increase damage as a healer? this build aims to help the esper enhance power, so that you can heal allies and consume enemies.
as we all know, the esper needs psi which decides your healing ability. so, this build is talking about how to acquire psi as soon as possible.
first, we need talk about assault skill. we don’t need high dps, so choose t1 concentrated blade that you can get 2 psi.
the blade dance choose t4, the aoe skill. you can get 1 psi when it start and end, while this skill can be interrupted.
support skill:
phantasmal armor: the skill to save life
soonthe is the main healing skill. under the non-emergency situations, please add c2 or c3 to use it, you can get 1 psi.
mental boon is the another main healing skill, which has continuous skill. to choose t4 it will increase the percent dash range.
utility skill:
crush can knockdown 5 foes, it is the necessary skill you need choose
shockwave, to knockback foes. it is the necessities to fight the enemies close to you. in the halls of the bloodsworn, this skill is very effective.
projected spirit t4 is the save life skill which can increase 10m dash range and regenerate 1 psi.
amps:
the amps coin in the red circle is very important, the upward side means to get psi and the left site coin can increase the defense ability.
the combat:
to use concentrated blade*2 first, then use skill soonthe to heal your allies. next, to use mental boon blade dance sneak into the crowd, and the ending skills are mental boon soonthe*2. as for the control and escape skill, that depends on the battlefield. for my personally experience, it is useful and i can always keep full blood life. although the life regenerate is weak, but the viability and healing power are increased. what’s more, you would notice the fous cannot be used up.