in blade and soul, there are some skills have cast backswing. while,animation canceling allows faster attacks. this can lead directly to more damage, or generate resources faster which allows bigger attacks. these resources can also lead to better crowd control/stuns.the part of the animation which occurs after cast coin has been reached is called backswing animation, and during it the unit is unable to attack or use abilities. this part of the animation is purely a liability; it has no effects besides temporarily impeding the unit, and as such it is beneficial to cancel a long backswing animation, which will allow the unit to execute other commands sooner. the player can cancel the backswing animations to increase dps by ordering the unit to stop, move or simply by using an item or casting another spell during the backswing.
1.to use cyclone kick to cancel leg sweep cast backswing.
2.to click “f” twice, use cyclone kick smite(t2f3), of course, you can use smite strike or straight jab to cancel cast backwings
3.straight jab can use qe to cancel cast backswing, it will be fluently than only click qe.
4.comet strike can use straight jab, guiding fist and cyclone to cancel cast backswing.
comet strike(comet strike tier 5 form 2) can instant to use when you are evading. although the animation of comet strike is blocked, in fact, it output the damage.
in this video, the kung-fu master (kfm) is canceling straight jab and swift strike into each other with the idea to generate crits and chi to allow the use of cyclone kick.