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Interview About Guild Wars 2 Gvg

10/14/2013 2:28:29 PM

in recent days, it has been rumored that the arenanet will release an all-new game mode named gvg in november. in order to confirm this message, our reporter specially interviewed the lead game designer mike. let’s see what exciting information he brings to us.

gvg

reporter: it has been said these days that gvg will be released next month. could you please confirm or deny this message first?
mike: to be honest, we have this plan. you know, different from pvp or wvw, gvg will be a whole new game mode, so many jobs are remained to be done. we hope it can come to you next month.

reporter: compared with the current mode such as wvw, what are the differences of gvg? will it in conflict with wvw?
mike: no! absolutely not! exactly speaking, gvg is the beneficial extension and complement to the current game modes. besides, there are also some relations between them. for example, scene of gvg is built based on wvw. we are originally intended to design and build a zone for players to fight each other in an organized way.

reporter: can you describe the gvg in detail for us?
mike: the time and zone of gvg are the two coins players must pay attention to first. this all-new mode proceeds on thursday when results in wvw are settled. in this case, behaviors in gvg will not affect most of players in wvw. in addition, the zone we choose to hold gvg is the battlefield with the least players (near the windmill). therefore, at the end of each week if everything in wvw is settled, you can enter gvg to seek for new pleasures. remember, bloodlust buff of borderland is not available in this map so that players are able to fight each other in a fair environment. 

reporter: sounds really impressive. how to enter this incredible new mode in the game?
mike: to make the new mode more accessible, we will specially set a pull-down menu on the wvw map so that players can enter into gvg map from any zone of wvw. it will be very convenient.

reporter: you have spent so many efforts on it, personally i believe it will turn out to be a great success. what are your expectations?
mike: of course, we hope gvg is approved by players and it will enjoy great popularity in the future. but it is still too early to talk about this issue. the priority is to test and debug this new mode over and over again so that players can have better user experience in the future.

 

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